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Tactical Command

This is my crunchy vector movement space ship combat game and design rules. It uses the DAT system which combines unit design, angle of attack, and weapon damage in a single template.


2012-9-26: Draft version of Tactical Command 4.0 is up. TacticalCommand_v40w.pdf


2012-5-27: Version 4 of Tactical Command is in development. Some of the rules will be streamlined and the whole document is being reformated in wide screen. Lots of new art work in planned as well. Part of the new effort is a rewrite/redesign of the DAT Builder program to make it available online and usable for TC and Frozen Thunder.


2012-3-19: Here is the most current version of the Tactical command rules - version 3, TacticalCommand_v30.doc


2012-3-16: Zero Hour
 

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