The Zero Dice challenge is to use all the dice images in your story or action description. If the audience doesn't buy it or you take too long, you fail the test and take a story consequence. The more dice, the greater the challenge. For example, look at a book = 1 die, take on thug = 2 dice, battle wits with a Sphinx = 4 dice, and defeat a dragon = 6 dice. Because Zero Dice are very handy for solo games, I've added support for additional dice. Regular six-sided dice are used in many games. Fate/Fudge dice are used with some of my favorite role playing games. And, ten-sided dice are used by several RPGs as well as solo play aids like the Mythic Game Master Emulator.
Big thanks to Aussiesim who figured out how to add the Keep functionality.
Problems with this web site? Contact firstname.lastname@example.org